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Warehouse and inventory systems

Warehouse management is the single most common place we see six-figure implementations fail. Not because the problem is hard, but because packaged systems assume a warehouse that behaves the way the software expects, and no real warehouse does.

You probably recognise

  • Physical counts that never match the system, and a standing adjustment to absorb the difference
  • Staff who know the system is wrong and keep a personal spreadsheet
  • Locations tracked accurately in someone's head
  • A package that needed so much configuration you effectively built custom software anyway, at licence cost

Built around your operation, not a template

Off-the-shelf warehouse software encodes an opinion about how you should work. When your operation disagrees — because of how a converting line runs, how partial pallets move, how a rush order jumps the queue — you get configuration, then workarounds, then shadow spreadsheets, then a system nobody trusts. We start from what your floor actually does.

Usable by the people on the floor

The best inventory logic is worthless if scanning a pallet takes six taps and a login that times out. We design for gloves, cold storage, bad lighting, and a phone or scanner that has to work while walking. If it is slower than the clipboard, it will lose to the clipboard.

Honest about integration

Inventory rarely lives alone — it touches purchasing, production scheduling, and accounting. We are specific up front about which of those we are touching and which we are leaving alone, because unbounded integration scope is the other reliable way these projects die.

Scope and timeline. Most warehouse work lands between a few weeks and a few months depending on how many locations and processes are in scope.

Is this the thing costing you the most?

Describe it in a few sentences. We will tell you honestly whether it is worth building, and roughly what it would take.

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